A constant flux of propositions of things (to possibly take for granted)

In other words: a bad film. Or a clut­te­red film. A film that’s spread out all over the place.

Bad-Taste-11

Like a brain splattered.

I wat­ched this film today which was hated by ever­yo­ne becau­se it was yet ano­ther bad remake, etcetera.

For many years now I have been try­ing to see every film with the idea that the­re is no such thing as a ‘’bad film.’’ For many years now, I sti­cked with this thought hoping I would arri­ve some­whe­re tog­e­ther with it. Hoping to not lose it along the way. I have to make clear that I’m not sure if every film is worth my time. Or anyone’s.

But any­way: as I was wat­ching this film, it came to me that in a lot of what peo­p­le like to call ‘’mes­sy films’’ the­re are dif­fe­rent dyna­mics at work. By describ­ing a film as mes­sy it is almost like some­thing that’s neither living nor dead… But wit­hout imply­ing it to be very interesting.

Just as a bad­ly-made film has not­hing to do with bad films. A film that is bad­ly made can still pro­pel one to thoughts unhe­ard of. While with a real­ly bad film, the voya­ge towards that unex­plo­red part of the mind beco­mes… Just more difficult.

The next logi­cal ques­ti­on would seem to pose: what then, makes a film… Not worth the pre­cious time of a spec­ta­tor? As of now, I think this is a dan­ge­rous ques­ti­on. Having recent­ly con­que­r­ed the fee­ling that I’m slow­ly, very, very slow­ly start­ing to under­stand cine­ma­tic mecha­nisms here and the­re, I think it is alre­a­dy a breakth­rough that I am ven­tu­ring through the­se films dif­fer­ent­ly than ever befo­re. So, yes. Once I will allow mys­elf to call films such names…

Thus. It made me think: do the­se films tend to pro­po­se ide­as, or pos­si­ble ide­as, at such a pace and with such excess that we fail to pick any of them?

That may­be we have to keep busy with fol­lo­wing in its tracks (or the other way around) and with stee­ring our thoughts into the most wort­hwhile cor­ners of the film? To pre­vent our minds and sen­ses from dri­ving our expe­ri­en­ces off the cliff?

To act upon the­se pro­po­si­ti­ons, but also kno­wing when to igno­re them? Or, when the nego­tia­ti­ons with the­se pro­po­si­ti­ons are not going smooth­ly: to take them for granted?

To accept wha­te­ver that is given and to go along with wha­te­ver the film is pro­po­sing to us.

Simul­ta­nous­ly, the major advan­ta­ge of most ‘’bad’’ or ‘’clut­te­red’’ films is that the­re is always, imme­dia­te­ly, ano­ther pro­po­si­ti­on around the cor­ner, wai­ting to be taken for granted.

Like in this video­ga­me. And like in this film. Which at its turn recal­led a memo­ry of some pod race scene.

Yet ano­ther turn. Yet ano­ther pro­po­si­ti­on. Yet ano­ther (pos­si­bly) bad film. Or a gre­at one.

“You can make a good film which is just that, a good film. But some­ti­mes the­re are films which are not so good, but they are still wort­hwhile becau­se they sug­gest new directions.”

– Abbas Kiarostami